The graph represents a network of 4,295 Twitter users whose tweets in the requested range contained "gamification", or who were replied to or mentioned in those tweets. The network was obtained from the NodeXL Graph Server on Monday, 25 May 2020 at 17:45 UTC.
The requested start date was Monday, 25 May 2020 at 00:01 UTC and the maximum number of days (going backward) was 14.
The maximum number of tweets collected was 5,000.
The tweets in the network were tweeted over the 9-day, 22-hour, 48-minute period from Thursday, 14 May 2020 at 19:32 UTC to Sunday, 24 May 2020 at 18:20 UTC.
Additional tweets that were mentioned in this data set were also collected from prior time periods. These tweets may expand the complete time period of the data.
There is an edge for each "replies-to" relationship in a tweet, an edge for each "mentions" relationship in a tweet, and a self-loop edge for each tweet that is not a "replies-to" or "mentions".
The graph is directed.
The graph's vertices were grouped by cluster using the Clauset-Newman-Moore cluster algorithm.
The graph was laid out using the Harel-Koren Fast Multiscale layout algorithm.
Author Description
Vertices : 4295
Unique Edges : 3325
Edges With Duplicates : 6482
Total Edges : 9807
Number of Edge Types : 5
Tweet : 1625
Replies to : 390
Mentions : 1956
Retweet : 2365
MentionsInRetweet : 3471
Self-Loops : 1691
Reciprocated Vertex Pair Ratio : 0.0394937813659175
Reciprocated Edge Ratio : 0.0759865659109992
Connected Components : 1120
Single-Vertex Connected Components : 540
Maximum Vertices in a Connected Component : 1380
Maximum Edges in a Connected Component : 5163
Maximum Geodesic Distance (Diameter) : 15
Average Geodesic Distance : 5.506197
Graph Density : 0.000258313167302238
Modularity : 0.494386
NodeXL Version : 1.0.1.433
Data Import : The graph represents a network of 4,295 Twitter users whose tweets in the requested range contained "gamification", or who were replied to or mentioned in those tweets. The network was obtained from the NodeXL Graph Server on Monday, 25 May 2020 at 17:45 UTC.
The requested start date was Monday, 25 May 2020 at 00:01 UTC and the maximum number of days (going backward) was 14.
The maximum number of tweets collected was 5,000.
The tweets in the network were tweeted over the 9-day, 22-hour, 48-minute period from Thursday, 14 May 2020 at 19:32 UTC to Sunday, 24 May 2020 at 18:20 UTC.
Additional tweets that were mentioned in this data set were also collected from prior time periods. These tweets may expand the complete time period of the data.
There is an edge for each "replies-to" relationship in a tweet, an edge for each "mentions" relationship in a tweet, and a self-loop edge for each tweet that is not a "replies-to" or "mentions".
Layout Algorithm : The graph was laid out using the Harel-Koren Fast Multiscale layout algorithm.
Graph Source : GraphServerTwitterSearch
Graph Term : gamification
Groups : The graph's vertices were grouped by cluster using the Clauset-Newman-Moore cluster algorithm.
Edge Color : Edge Weight
Edge Width : Edge Weight
Edge Alpha : Edge Weight
Vertex Radius : Betweenness Centrality
Top Domains
Top Word Pairs in Tweet in G2:
[21] #gamification,#news [21] see,more [21] trading,card [21] card,game [21] #edtech,#gamebasedlearning [21] #chicago,#chicagogay [21] #chicagogay,#chicagogayboy [21] #chicagogayboy,#instagay [21] #gamification,#choices [21] rogers,park Top Word Pairs in Tweet in G3:
[41] #gamificación,gusta [40] gusta,crmgamification [20] crmgamification,top [20] top,story [18] see,more [17] more,crm [17] crm,gamification [17] gamification,crmgamification [17] #professorgame,#podcast [17] ludigencia,#gamificación Top Word Pairs in Tweet in G4:
[109] jumia,app [55] click,gt [55] jumiakenya,free [55] game,jumia [55] free,vouchers [55] vouchers,shop [55] gt,go [53] go,game [40] jumia,fundamentals [40] shopping,vouchers Top Word Pairs in Tweet in G5:
[96] join,npc_india_gov [83] npc_india_gov,#webinar [57] #covid,19 [54] #webinar,#covid [47] 19,#digitaltransformation [47] #digitaltransformation,learn [47] #ai,#blockchain [47] yadu86,join [33] digital,technologies [31] #digitaltransformation,#ai Top Word Pairs in Tweet in G6:
[302] nicochan33,#gamification [302] #smartcities,play [270] play,technology [268] technology,emerging [268] emerging,forms [200] forms,playfulness [175] playfulness,#gamification [161] #gamification,#ai [141] #ai,#fintech [102] #fintech,#bigdata Top Word Pairs in Tweet in G7:
[27] template,alicekeeler [23] bonitaedu,jhengstler [23] jhengstler,cassanoral [23] cassanoral,rchids [23] rchids,dcarruthersedu [23] dcarruthersedu,aforgrave [23] aforgrave,thomlynn101 [23] thomlynn101,tlmarkides [23] tlmarkides,mkbtuc [23] #distancelearning,#gamification Top Word Pairs in Tweet in G8:
[6] #work,#workforce [4] #workforce,#futureofwork [4] #futureofwork,#jobs [4] #jobs,#tech [4] #tech,#millennials [4] #millennials,#genz [4] #genz,#training [4] #business,#leadership [4] #training,#business [4] #leadership,#startup Top Word Pairs in Tweet in G9:
[77] video,games [77] see,more [77] dr,nick [77] nick,robinson [74] lischlegel,dr [72] extremists,stopped [66] stopped,developing [66] developing,video [65] games,recent [61] recent,years Top Word Pairs in Tweet in G10:
[14] use,cases [13] blockchain,based [13] based,use [13] six,#ardor [12] #ardor,blockchain [11] media,arts [11] arts,design [11] design,blockchain [11] cases,showcased [11] showcased,media Top Replied-To in Entire Graph:
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Top Mentioned in Entire Graph:
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Top Tweeters in Entire Graph:
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Top Tweeters in G10: